Terraria is an action-adventure/RPG indie game, released by independent game studio Re-Logic, available via Steam, Xbox Live, PlayStation Network, Android and iOS. The game features exploration, crafting, construction, and combat with a variety of creatures in a randomly generated 2-D world.
Released for PCs on May 16, 2011, the game is estimated to have sold about 50,000 copies during its first day of release, with over 17,000 players online at the same time during the first day’s peak. 200,000 copies of the game were sold, making it the top-selling game on Steam for the week, ahead of The Witcher 2 and Portal 2. It remained number one on Steam for the first six days of its release, and as of January 2013 has sold over 2,000,000 copies. The game was released on PlayStation Network and Xbox Live Arcade (worldwide except for Europe and Australia) at the end of March 2013 with exclusive content. The PS3 European and Australian release date was May 15, 2013. On August 29, 2013, Terraria came out on iOS phones and tablets; the developers are the Dutch studio Codeglue.
Terraria is noted for its classic exploration-adventure style of play, similar to titles such as Metroid and Minecraft. Basic gameplay features day and night cycles, nocturnal and subterranean attackers, world-building elements, and character advancement. The game has a tile-based graphical style reminiscent of the 16-bit sprites found on the SNES.
At character creation, each player has a copper axe, a copper pickaxe, and a copper shortsword. They start out with 100 healths. When the character first spawns in a new world, an NPC, the Guide, appears nearby to explain the basics of gameplay.
There are three character difficulties: Softcore, Mediumcore, and Hardcore. They vary only in death penalties. In Softcore, characters drop half their coins. In Mediumcore, characters drop all their items including coins and ammo. In Hardcore, characters die permanently, dropping all their items and becoming ghosts, unable to alter the world. When a player on hardcore difficulty dies, their character is deleted.